- Mists of Pandaria is the new expansion. Right!
- No new race. Pandaren are NPCs. Wrong!
- New Hero class (defined as starting at high level, not in general overpowerdacity): the Monk. Halfway right.
- Taught by Pandas on some far-off island . Right!
- Any race can be this class. Right!
- Similar to the Death Knight starting area, Horde and Alliance are together here. Right - but in a different way than I expected, since you don't have to choose your side until level 10.
- Wears cloth. Maybe leather. Half right.
- Maybe either! (two armor specializations)
- Shares resto/melee leather with druids and rogues
- Shares resto cloth with priests
- Can heal or melee. I guess you could say I got this 2/3 right.
- Melee: Unarmed or using a staff
- Healing: Uses some new and interesting heal mechanic, like having to be in melee range. If so they'd need to be highly mobile, like having a heroic leap-like ability on a short cooldown. We don't know yet.
- Maybe add a new kinds (or kinds) of weapons to coincide with the new class We don't know yet.
- Talent system revamp. I have to say I got a home run on this one.
- I can't imagine what this might be, but they have indicated that they would design it differently given a re-do.
- Also, numerically it's been shown that the system is not sustainable. Adding more talents makes the game worse, not better, though it looks good on a box.
- The minimum they'll do is to fold more "boring" talents into the base and add a similar number of new talents.
- Raid content: I'm leaning toward Azshara, Neptulon and the Abyssal Maw. Unknown as yet.
- I don't think they will risk another major underwater zone given the cool reception of Vash'jir (which I loved, but many didn't)
- I don't think this will be all there is. Maybe only the starting raids will be water-related.
- Hopefully some new bad guys that we have never heard of before will be introduced. We have killed most of the previously-established ones by this point.
- Graphical upgrade of some kind. Unknown as yet, though they have hinted that they are trying.
- It might not be a player model update for reasons they've previously stated, such as player attachment to their character's "look".
- I think it will be more radical than previous approaches of "fix one thing", like fire or water. The graphics have a strong need to be brought into the present day, and the lowest level of hardware has been raised since the game launched.
- No Alleria and Turalyon yet. Still pretty sure this is true.
- Tanking gets a redesign. This isn't rocket science to discern since they've been talking about it openly. This is sort of yesterday's news, even.
- Release date is early next year, maybe summer at latest. No way we're raiding Deathwing for a full year. Definitely hope so. Though I fear we might be punching that big iron jaw for a longer time that we wished we would
So, depending on how you calculate it, my extremely fair and unbiased estimation of my score is 7 2/3 out of 9, of the ones we know so far.